Saturday, November 14, 2015

The annual SLanguages conference is now under way, starting today, Saturday. The program is here

The annual SLanguages conference is now under way, starting today, Saturday. The program is here
https://docs.google.com/document/d/1USVsLxTnRcis-lysMDpCNnS8I8rKIzZPG0MX7qaEeRw/edit
The sessions take place in various places, but are all streamed through Adobe Connect, so you simply have to click a single link to tune in
https://lancelot.adobeconnect.com/sl/

On Sunday Nov 15 at 1400 GMT Learning2gether Episode 300 is on the SLanguages program, with Vance Stevens, Bron Stuckey, and Mariana and Filip Smolčec presenting in a session entitled Minecraft as a way to Gamify Learning. Bron will be introducing Minecraft as a robust learning environment and Marijana and Filip will be demonstrating from in-world. Vance will be talking about EVO Minecraft MOOC 2016 through which we seek to gamify the experience of professional development. As usual you can find out more about all this, such as time where you are, and a description of the event, at http://learning2gether.pbworks.com/w/page/32206114/volunteersneeded

That's at 1400 UTC but at 12:30 you can find at the link above that Shelly Terrell will be talking about Badges for EVO Moderators. It's in Bb Collaborate http://webheads.learningtimesevents.org/ so all are welcome to attend.

Thursday, November 12, 2015

Latest dispatches from Bronwyn Stuckey, one of our #evomc16 co-moderators this year.


Latest dispatches from Bronwyn Stuckey, one of our #evomc16  co-moderators this year. This post is like a falling leaf to a multi-hued forest floor in autumn as 2016 EVO Minecraft MOOC starts layering its new skin onto the old one :-) Fellow co-moderators, please add more!

Thursday, October 29, 2015

The TESOL CALL-IS is pleased to present the Call for Proposals for the Electronic Village and Technology Showcase at...

The TESOL CALL-IS is pleased to present the Call for Proposals for the Electronic Village and Technology Showcase at TESOL 2016. Please re-post and re-share the following CALL for Proposals to all interested in attending TESOL 2016, April 5-8, 2016, in Baltimore, Maryland, USA

Call for Proposals for Electronic Village Special Events:
Deadline for Submissions: November 30, 2015
Submit Proposals at 
http://www.call-is.org/ev/

You are invited to submit a proposal for participation in the CALL Interest Section's Electronic Village (EV) Special Events. More than one proposal from the same individual may be accepted based upon space availability.
 
Proposals are being accepted in the 5 following formats:

1.     EV Technology Fairs, http://call-is.org/ev/#fairs
o    Presentation Time: two consecutive 25-minute sessions
o    Format: similar to a poster session, desktop computer with Internet provided. (No Projectors are provided for EV Technology Fair Sessions)
o    Event Summary: EV Technology Fairs are informal demonstrations where teachers or teacher-developers share their use of technology resources in two consecutive 25-minute sessions on one computer station in a presentation format similar to a poster session. Showcase how you use hardware, mobile technology, apps, software applications, or Internet sites. EV Technology Fair event organizers will arrange the informal demonstrations according to topics and/or themes in one of the multiple events over the three days of the convention.
o    Proposal Information: 50-word summary for program book and a 100-word abstract

2.     Mini-workshops, http://call-is.org/ev/#workshops
o    Presentation Time: 90 minutes
o    Format: Workshop limited to 20 participants; screen and projector provided for presenter and computers provided for participants with either Mac or PC operating systems; Internet provided
o    Event Summary: Mini-workshops focus on a specific language learning technology resource and offer participants the opportunity to apply the resource, guided by the presenter. After a brief demonstration, presenters guide participants in "hands-on" practice.  All resources that support best practices for language learning such as collaboration, engagement, learner autonomy are beneficial as a topic for a mini workshop.
o    Proposal Information: 50-word summary for program book and a 100-word abstract

3.     Developers' Showcase, http://call-is.org/ev/#showcase
o    Presentation Time: 8-12 minutes of presentation plus 5 minutes of question-and-answer time
o    Format: Formal presentation at front of room to seated participants. A computer with Internet, screen, and projector provided for presenter.
o    Event Summary: The Developers' Showcase is an opportunity for ESOL teachers and curriculum/course designers to demonstrate new and original desktop or laptop computer software and/or websites. Presenters have 8 to 12 minutes to demonstrate and/or operate their software/website and explain its features and applications.
o    Proposal Information: 50-word summary for program book and a 200-word abstract

4.     Mobile Apps for Education Showcase, http://call-is.org/ev/#mobile
o    Presentation Time: 8-12 minutes of presentation plus 5 minutes of question-and-answer time
o    Format:  Formal presentation at front of room to seated participants. Presenters will be able to display their mobile device screens to the audience (some applications may be reliant on convention center wi-fi -- be prepared with screenshots in case of difficulties.)
o    Event Summary: The Mobile Apps for Education Showcase is an opportunity for ESOL teachers and curriculum/course designers to demonstrate original apps that they have created for mobile devices (iPads, tablets, etc.) or novel ways to use existing apps for language learning.
o    Proposal Information: 50-word summary for program book and a 100-word abstract

5.     Classroom of the Future, http://call-is.org/ev/#classroom
o    Presentation Time: Sessions will be either 20 or 45 minutes long
o    Format: Varied. Presentations should be interactive and include participants. Mobile technology may be available.
o    Event Summary: The Classroom of the Future is a special TESOL initiative started in 2013. The Classroom will be located in the Exhibition Hall and will include a showcase of the future of classroom design, technology, and pedagogy. Proposals that focus on what might be happening for ELT teaching 5 or 10 years from now are highly encouraged.
o    Proposal Information: 50-word summary for program book and a 200-word abstract

Submit Proposals at 
http://www.call-is.org/ev/
http://www.call-is.org/ev

Sunday, October 11, 2015

I had meant to alert you to the live event yesterday, but at least there is an archive of a Classroom 2.0...

I had meant to alert you to the live event yesterday, but at least there is an archive of a Classroom 2.0 presentation on MinecraftEDU with Laura Briggs (@LauraBTRT), Kim Harrison (@k4sons) and Trish Cloud (@trishcloud) sharing their experiences and stories about how they are engaging their students with MinecraftEDU both during the school day and in an after school club and summer camp. MinecraftEDU is a special version of Minecraft designed specifically for classroom use. It has been used to teach a wide range of subjects and is designed to be open-ended which allows content to be built around any subject area. Teachers have used the game to teach history, math, art, programming, creative writing, science, music, digital citizenship and more! It hosts a library of lessons and activities that are available for free and there is an active teacher community exploring and sharing uses of Minecraft in the classroom.

You can replay the recording and explore the comprehensive archive here:
http://live.classroom20.com/archive-and-resources/minecraftedu
http://live.classroom20.com/archive-and-resources/minecraftedu

This is about the best I've been able to do so far.

This is about the best I've been able to do so far. I can't get comments to upload consistently to blogger. It might be a bandwidth ...