Showing posts with label EVO Minecraft MOOC: Server information. Show all posts
Showing posts with label EVO Minecraft MOOC: Server information. Show all posts

Wednesday, January 9, 2019

This post is to update the Server Information category here with the latest information for #evomc19.

This post is to update the Server Information category here with the latest information for #evomc19.

Here is how to join us online in Minecraft in our 1.12.2 "forgiving" survival world.

1. Purchase your login to Minecraft for $30 from Mojang http://minecraft.net
2 Register with EVO Minecraft MOOC by filling in the Google form, https://tinyurl.com/evomc19-register. Here you tell us your Minecraft user name so we can whitelist you on our server
3. Once we've whitelisted you, you can create a profile in Minecraft for build 1.12.2 and drop by our EVOMC19 server at this address mc.evomc.net
For detailed instructions, see http://missions4evomc.pbworks.com/w/page/130258518/2019_Server_Info
4. Once you're in Minecraft we can text chat
If you want to speak to us in voice, activate Discord by following these instructions
http://missions4evomc.pbworks.com/w/page/130343778/2019_Discord

We also have a 1.13.2 "extreme" survival server at IP:port 192.99.201.17:25571. Try both :-)
http://missions4evomc.pbworks.com/w/page/130343778/2019_Discord

Thursday, January 3, 2019

Getting new hard drive tomorrow...will likely migrate the server again this weekend.

Tuesday, October 23, 2018

Finally migrated our server files to a different host last night...it's currently back up at mc.evomc.net (you still...

Finally migrated our server files to a different host last night...it's currently back up at mc.evomc.net (you still need to run Minecraft 1.12.x) -- the survival map is up so you can visit the #evo2016 #evo2017 and #evo2018 villages.

Dynamap is also working at http://mc.evomc.net:8123/#

FYI, the world/map together take up 10gigs (mostly map tiles).

Let me know if you notice any bugs/issues!

-Aaron

http://mc.evomc.net:8123/#

Sunday, March 25, 2018

In preparation for our Real Life Meet up at TESOL 2018, I copied the server files to a much larger hard drive and...

In preparation for our Real Life Meet up at TESOL 2018, I copied the server files to a much larger hard drive and restarted dynmap. If you have some time this week, please play to help the map repopulate. The web address is the same as the server address just add :8123 for the port. Here's a direct link to the survival map -- http://mc.evomc.net:8123/?worldname=Electronic%20Village%20Online%20Survival#
http://mc.evomc.net:8123/?worldname=Electronic+Village+Online+Survival#

Tuesday, February 13, 2018

DID YOU KNOW...that you can check the status of a multiplayer server without having to starting the game?

DID YOU KNOW...that you can check the status of a multiplayer server without having to starting the game? Bookmark this tool on Dinnerbone's (one of Minecraft's early developers) page, and enter the address of your favorite server to see the message of the day, the plugin configuration, and the users who are currently online. https://dinnerbone.com/minecraft/tools/status/
https://dinnerbone.com/minecraft/tools/status/

Sunday, February 11, 2018

Saturday, February 10, 2018

I have the EVO world up and running from my home PC at the moment.

I have the EVO world up and running from my home PC at the moment. Feel free to come back and explore, but changes to the world made today may not be reflected after we get up and running from Jeff's machine later tonight.

I am trying to see if an Amazon free EC2 cloud server is usable for a few players, so I installed Spigot MC almost...

I am trying to see if an Amazon free EC2 cloud server is usable for a few players, so I installed Spigot MC almost without plugins. I just added scriptcraft to prepare the workshop suggested by Aaron Schwartz.

If you want to help me test the server, you are welcome to connect to evomc.ddns.net

SERVER UPDATE

SERVER UPDATE

Hi all,

The server will be down through the evening of Feb. 10th (U.S. East Coast time) as we migrate the files over to a new computer and get the system back up in running. In the meantime thanks for the patience!

Friday, February 9, 2018

You may have noticed a strange world when trying to log in.


You may have noticed a strange world when trying to log in. While in the process of migrating our server files, I have set up redirection to a tiny "skyblock" map. This is a special survival challenge where you spawn on a small island in the sky with very limited resources and have to figure out how to stay alive and keep expanding your build area. The gamedata from other worlds is currently in transit to a new home that (hopefully) will be able to handle our growing community.

Can we talk tech?

Can we talk tech?
I guess this is directed to the person(s) "behind-the-curtain"... infrastructure-wise...

What kind of configuration are running on? ( our in-world performance is pretty good even when many are on, spread out out over the world, accessing many areas simultaneously)

Dynmap seemed to me (not knowing anything about how or in-what the coding) to be very resource intensive, and even tho a bit slow at times, it too seemed to perform an amazing-heap-o-workload (a technical term), but you mentioned running out of space at single digit Gbs. I come from a odd genetic background with roots in both the left and right-brained disciplines (I think those terms/concepts are out of vogue now), but I work with graphics and we usually talk Tbs if we are going to be constrained to single digits. ;)

I don''t have any "new" equipment here... but I have a lot of toys. Maybe there is something laying about that would be an "upgrade"?

I know sometimes there are "other constraints" involved. When it came to hooking something up to the network (prior to), my IT department was "careful" in many ways... looking at security, upkeep & maint., actual "physical" issues like heat power requirements, noise(!?), providing access, and misc. other things that I was used to just "dealing with as they came up". I gradually became educated to some of the concepts, but not as many as I would have liked (it would be noice to be "admin-savvy" (but def. not to be "admin-responsible") ).

I ask for two purposes...
I. to get real-world data out there, about what it takes to "serve" a reasonable minecraft world (population/performance wise)
II. to offer resource support if I am able/it is "an option"

thanx for all you do
Dakotah

Aaron Schwartz I think the server is down again :(

Aaron Schwartz I think the server is down again :(

Mircea Patrascu and I were working on the Ocean Monument. Just removing sand
Server just disconnected...cannot connect...3 of us were inworld :)

Thursday, February 8, 2018

Dynamap is now disabled (no online map) but the server appears to be running fine.

Dynamap is now disabled (no online map) but the server appears to be running fine.

All users should be able to:

/warp
/home
/me
/tp /tpa

SERVER IS UP:

SERVER IS UP:

I have deleted a large portion of the dynamap map. It was all tiles that generated in the last week or so so the rest should be recoverable.

The permissions files got corrupted up when the drive was full so permissions need to be reassigned. Meet me in server if you want to help test.

SERVER DOWN:

SERVER DOWN:
Our map has run out of space on the hard drive and I'm currently copying our worlds to another drive. This is taking some time but I hope to have it back online before 5pm EST.

So as I was just trying to fix the issue with the /home and /back commands, I came across an interesting problem...

So as I was just trying to fix the issue with the /home and /back commands, I came across an interesting problem that people should be aware of it they plan on hosting minecraft servers.

For some reason, I was unable to edit any of the config files...and dynamap was throwing errors saying it could not save files.

It turns out hard drives can run out of space :)

So, I'm in the process of copying the server to another hard drive and hopefully it will be up and running this afternoon (it's currently 2:30pm Ohio Time)

Wednesday, January 24, 2018

Hi all

Hi all,
Sorry for the mystery. I had to restart the server to troubleshoot the inventory bug and it took longer than expected to reboot and I had to leave the office.

It's back online and I have updated the PerWorldInventory plugin to see if it addresses the bug that some players have been experiencing.

The server is back online but the may or may not be squashed. Feel free to log in and report back whether the issue remains.

Friday, January 12, 2018

It's 1pm in Ohio and the server is running.

It's 1pm in Ohio and the server is running. We are expecting a nasty winter storm to come through tonight/tomorrow so hopefully things will stay online.

Again, the server address is mc.evomc.net and we are running version 1.12.2

This is about the best I've been able to do so far.

This is about the best I've been able to do so far. I can't get comments to upload consistently to blogger. It might be a bandwidth ...