This book by Chris Jenks uses CA to examine online interaction. https://www.amazon.com/Social-Interaction-Second-Language-Studies/dp/0748649484
https://www.amazon.com/Social-Interaction-Second-Language-Studies/dp/0748649484
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This is about the best I've been able to do so far.
This is about the best I've been able to do so far. I can't get comments to upload consistently to blogger. It might be a bandwidth ...
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Can someone explain the idea of "seed" more fully?
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This book by Chris Jenks uses CA to examine online interaction. https://www.amazon.com/Social-Interaction-Second-Language-Studies/dp/0748649...
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I finally found one of my students, an avid gamer, who had heard of Minecraft...after she made the leap from my English pronunciation to her...
Thanks for sharing!!! :)
ReplyDeleteI know Chris and am aware of his book though I haven't read it. As the title says it's looking at the structure and practices of online chat. That would be very relevant to an analysis of in-game texting, not so much to voice interaction.
ReplyDeleteOne aspect of online chat is the loss of sequential continuity. A given turn is not necessarily responding the the just prior turn as would unusually be the case in regular conversation. This leads to the use of certain places, such a prefacing a turn with a name, that might be rare in conversation.