I share my article that has just been published in the scientific Journal of Information Technology Education: Innovations in Practice with the title: Categorizing the Educational Affordances of 3-Dimensional Immersive Digital Environments .. with my dear teachers: Juan C Valdés Godínes, Paul Rudman. https://www.informingscience.org/Publications/4056 ... This paper provides a general-purpose categorization scheme for assessing the utility of new and emerging three-dimensional immersive digital environments (3D-IDEs), along with specific pedagogic approaches that are known to work. It argues for the use of 3D-IDEs on the basis of their ludic appeal and ability to provide intrinsic motivation to the learner, and their openness that allows the learner to gain a more holistic understanding of a topic.
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This is about the best I've been able to do so far.
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