In this video, I tour the EVO Minecraft Server showcasing both my builds and builds that other participants have completed on this survival server.
https://www.youtube.com/watch?v=tyngfA_e0XQ
Saturday, February 13, 2016
Friday, February 12, 2016
Melanie Ruiz posted an "informative" link on the Minecraft in Education community here
Melanie Ruiz posted an "informative" link on the Minecraft in Education community here
https://plus.google.com/+MelanieRuiz2301/posts/KPF34CV7axK
I see that Beth S O'Connell liked the post there as well :-)
It's to a post by Jim Pike called Getting Started with Minecraft in the Classroom. He introduces some useful tips for using MC with students categorized by elements for success, lesson types, levels of interaction, and what Aaron Schwartz would call Geekery.
Under levels of interaction he lists lower, mid, and high levels. He calls low-level interaction "mindcracking" where students run around and do things, seemingly without purpose, but where they also make discoveries. Mid-level is "I see, I do" where students are shown things and perform tasks as instructed, and in so doing learn to build and create on their own. High-level interaction is where the teacher had better stand aside, because now the students are designing, planning, building creatively to solve problems, and researching how they can learn and do more.
This got me thinking about a number of things. One is that we might each ask ourselves where we are on this scale after #evomc16 . I would put myself at mid-level but many in our group are exhibiting high level skills.
I'm thinking also that such a framework could guide our lesson planning for next time we do this in #evomc17 - perhaps we could have three levels of badges according to criteria aimed at roughly these levels, with tasks designed to help participants to the next level.
Finally, this puts me in mind to Ito et al. Hanging out, messing around, and geeking out, available as a free e-book here:
https://mitpress.mit.edu/sites/default/files/titles/free_download/9780262013369_Hanging_Out.pdf
https://plus.google.com/+MelanieRuiz2301/posts/KPF34CV7axK
I see that Beth S O'Connell liked the post there as well :-)
It's to a post by Jim Pike called Getting Started with Minecraft in the Classroom. He introduces some useful tips for using MC with students categorized by elements for success, lesson types, levels of interaction, and what Aaron Schwartz would call Geekery.
Under levels of interaction he lists lower, mid, and high levels. He calls low-level interaction "mindcracking" where students run around and do things, seemingly without purpose, but where they also make discoveries. Mid-level is "I see, I do" where students are shown things and perform tasks as instructed, and in so doing learn to build and create on their own. High-level interaction is where the teacher had better stand aside, because now the students are designing, planning, building creatively to solve problems, and researching how they can learn and do more.
This got me thinking about a number of things. One is that we might each ask ourselves where we are on this scale after #evomc16 . I would put myself at mid-level but many in our group are exhibiting high level skills.
I'm thinking also that such a framework could guide our lesson planning for next time we do this in #evomc17 - perhaps we could have three levels of badges according to criteria aimed at roughly these levels, with tasks designed to help participants to the next level.
Finally, this puts me in mind to Ito et al. Hanging out, messing around, and geeking out, available as a free e-book here:
https://mitpress.mit.edu/sites/default/files/titles/free_download/9780262013369_Hanging_Out.pdf
Week 5, our last week officially in this session, is about FOCUS.
Week 5, our last week officially in this session, is about FOCUS. It's a week where we can play at our servers, consolidate our work toward the #evomc16 Survivor's Badge, and reflect on what we've accomplished in this session.
I plan to reflect some more on what we've learned from Survivor mode, but meanwhile I've archived the talk I gave about our session at the recent Connecting Online #CO16 conference here:
http://learning2gether.net/2016/02/07/vance-stevens-at-co16-evo-minecraft-mooc-and-gamification-of-teacher-professional-development
The video is also embedded at the blog post where the concepts are articulated:
http://advanceducation.blogspot.ae/2016/01/week-3-playing-big-g-game-of-evo.html
In addition I've updated the archive of recorded live online events with most of the videos produced so far. If you've missed anything, check out:
http://missions4evomc.pbworks.com/w/page/104666848/Live_events
I hope you're enjoying the session, that I'll see some of you at the EVO wrap-up on Sunday, and that we can continue after Feb 14 to meet at our servers (which I hope will be left in survival mode for a while :-)
http://learning2gether.net/2016/02/07/vance-stevens-at-co16-evo-minecraft-mooc-and-gamification-of-teacher-professional-development
I plan to reflect some more on what we've learned from Survivor mode, but meanwhile I've archived the talk I gave about our session at the recent Connecting Online #CO16 conference here:
http://learning2gether.net/2016/02/07/vance-stevens-at-co16-evo-minecraft-mooc-and-gamification-of-teacher-professional-development
The video is also embedded at the blog post where the concepts are articulated:
http://advanceducation.blogspot.ae/2016/01/week-3-playing-big-g-game-of-evo.html
In addition I've updated the archive of recorded live online events with most of the videos produced so far. If you've missed anything, check out:
http://missions4evomc.pbworks.com/w/page/104666848/Live_events
I hope you're enjoying the session, that I'll see some of you at the EVO wrap-up on Sunday, and that we can continue after Feb 14 to meet at our servers (which I hope will be left in survival mode for a while :-)
http://learning2gether.net/2016/02/07/vance-stevens-at-co16-evo-minecraft-mooc-and-gamification-of-teacher-professional-development
Thursday, February 11, 2016
I'd like to congratulate Yvonne Harrison for being the first person in our MOOC to complete 10 missions toward...
I'd like to congratulate Yvonne Harrison for being the first person in our MOOC to complete 10 missions toward earning the EVO Minecraft MOOC badge for 2016. Badges will be awarded between the end of the session Feb 14 and March 1. I have to design a new badge for #evomc16 and I'll do that when things wind down.
To earn your badge fill in the spreadsheet at
http://tinyurl.com/evomc16-badgetrack with links to your evidence as explained in the sheet. You can have until the end of February to complete your sheet and show that you have completed ten missions.
To earn your badge fill in the spreadsheet at
http://tinyurl.com/evomc16-badgetrack with links to your evidence as explained in the sheet. You can have until the end of February to complete your sheet and show that you have completed ten missions.
Another interesting article on Minecraft as a learning...
Another interesting article on Minecraft as a learning tool: http://www.heritagedaily.com/2016/02/recreating-medieval-towns-an-example-of-why-minecraft-is-a-great-learning-tool/109640
http://www.heritagedaily.com/2016/02/recreating-medieval-towns-an-example-of-why-minecraft-is-a-great-learning-tool/109640
http://www.heritagedaily.com/2016/02/recreating-medieval-towns-an-example-of-why-minecraft-is-a-great-learning-tool/109640
Wednesday, February 10, 2016
I have fallen behind in everything and am planning on going into a crash survival session Saturday evening. I have...
I have fallen behind in everything and am planning on going into a crash survival session Saturday evening. I have been reading your posts and updates and am truly impressed with the building and community.
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