Friday, January 12, 2018
How do people build these amazing (and as accurate the resolution of blocks allows) renditions of real-world objects?
How do people build these amazing (and as accurate the resolution of blocks allows) renditions of real-world objects? RC modelers sometimes joke that you start with a block of balsa and then just carve off anything that doesn't look like an airplane. Are MC builders essentially "free-handing" it? Do they start with the whole and remove stuff or build up block by block? I don't plan on doing that anytime soon (or ever) but I'm very curious how one would approach such a task.
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This is about the best I've been able to do so far.
This is about the best I've been able to do so far. I can't get comments to upload consistently to blogger. It might be a bandwidth ...
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Can someone explain the idea of "seed" more fully?
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Greetings all. The incoming batch of #evomc18 co-moderators have submitted a proposal for the next round of EVO sessions. Deadline for submi...
For me, it's usually build up block by block, but no one ever accused me of building anything "accurate". I don't know if you like to watch youtube videos, but there are probably thousands of hours out there of people building stuff. I usually don't have enough patience (I like the ones where they start out in real time, explaining what they are/are going to do, and then slip into time lapse to finish up in a "reasonable" amount of time). That said, I almost never put in enough production effort to do that for my viewers. :( bad Dakotah
ReplyDeleteWould you be interested in building a biplane? (I was thinking about building one, after seeing your model)
ReplyDeleteIf I did, I'd want it to be large enough to have enough resolution for details.
ReplyDeleteoh..., I never build "big" ;)
ReplyDeleteLooking at the sophistication of some of these MC objects I wouldn't be at all surprised to find that people are starting with CAD type software, creating the "plan" and then following that inworld.
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